Current Findings in MMO Research and Marriages: Or, my rant about headlines and media coverage

The rounds of headlines that are coming out of the last round of research on the impact of gaming on marriages (and from what I see, MMORPG’s) look like this: Wired: MMORPG’s Can Hurt Marriages Daily Mail UK: Dungeons, Dragons and Divorce: World of Warcraft can seriously damage your marriage scientists say US News: LoveContinue reading “Current Findings in MMO Research and Marriages: Or, my rant about headlines and media coverage”

A New Year: Endings & Beginnings

I started this blog during my undergrad. It started out as a place that I could ramble on about the stuff I was reading, mixed with random thoughts and sometimes incoherent babble. I have tried making this a group blog for a while, enabling friends (who blogged at the time) to blog here in anContinue reading “A New Year: Endings & Beginnings”

Speed of Technological Change: Rant v. 2.3

As mentioned in my last post (or two), I have been feeling quite overwhelmed with the speed that technology has been developing. Well. To be fair, I have no problems with the speed of development, just the speed of expected upgrading on behalf of the consumer. This goes for pretty all consumer products – notContinue reading “Speed of Technological Change: Rant v. 2.3”

Online Sociability: Yahoo! Chat to Facebook

Sitting in my living room last night with the television off (a rare occurrence for me, who usually needs background noise..) and I started thinking about my time online over the years. While I was a stay at home mom, I started chatting in 1994 in the Yahoo chat rooms. Sorted by topic, the rooms were filledContinue reading “Online Sociability: Yahoo! Chat to Facebook”

Working Through Ideas and Reality

I have been working on what is essentially the same research question since 2004 – working towards understanding the player/avatar relationship and identity – not in it’s classic sense as that which belongs (and identifies) an individual or entity (avatar), but rather how identity is morphed and redefined through digitally mediated interactions into something new.Continue reading “Working Through Ideas and Reality”