I recently contributed to a journal submission with a few colleagues (now in review) and I was tasked with fleshing out a section on game studies (with a specific goal mind you). Writing a bit on mobile gaming (and more specifically handheld devices such as the Nintendo DS), I was taken aback about how littleContinue reading “Research & Thoughts on Handheld (& Mobile) Gaming”
Category Archives: call for papers
CfP – Vienna Games Conference – FROG13 “Context Matters”; 27-28 September 2013
The Call for Abstracts of the 7th Vienna Games Conference FROG13 (27-28 September, 2013) is out. Vienna’s annual Games Conference offers an open international platform for leading game studies researchers and scholars, game designers, researchers and scholars from various other fields, education professionals, and gamers from around the world. The topic of the FROG13 is “Context Matters” andContinue reading “CfP – Vienna Games Conference – FROG13 “Context Matters”; 27-28 September 2013″
CFP: Bridging the Real and the Virtual
may seem ‘done’ already – but could be interesting =) call for papers for the European Group for Organisational Studies Colloqiuim to be held in Montréal next July. Conference link is here:http://www.egosnet.org/2013_montreal/general_theme 29th EGOS Colloquium Montréal, Canada July 4–6, 2013 Bridging Continents, Cultures and Worldviews Sub-theme 55: Bridging the Real and the VirtualContinue reading “CFP: Bridging the Real and the Virtual”
CFP: The History of Games International Conference
The History of Games International Conference 1st edition: Working With, Building, and Telling History Montreal, Canada. June 21st – 23rd 2013 Deadline for proposals: December 15th 2012. In spite of the strong wake of game studies in the last decade, the history of video and computer games is still in its infancy in the academic world.Continue reading “CFP: The History of Games International Conference”
Call for Papers: Meaningful Play 2012
A bit short notice on my part – but the deadline has been extended to July 28th. Full site here. Whether designed to entertain or to achieve more “serious” purposes, games have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and behavior. Meaningful Play 2012 is a conferenceContinue reading “Call for Papers: Meaningful Play 2012”
Call for Papers: Collage Animation, Found Materials, and Experiential Effects
This might be of interest to some: Since the early days of cinema, collage or cut-out animation has been an integral and continuous strand of media history. Hand-produced collage animation survives today – primarily among experimental filmmakers – despite the availability of digital animation technologies; at the same time, digital software allows for both theContinue reading “Call for Papers: Collage Animation, Found Materials, and Experiential Effects”
CFP: AoIR 12 – Performance & Participation
The 12th Annual International and Interdisciplinary Conference of the Association of Internet Researchers (AoIR) October 10-13, 2011 Renaissance Hotel, Seattle Seattle, Washington, USA People perform identities, worry about economic performance, expect better performance from technologies, and feel pressure to perform as employees or in other roles in life. We observe or participate in artistic performances,Continue reading “CFP: AoIR 12 – Performance & Participation”
CFP: The Philosophy of Computer Games 2011 [Player Identity]
THE PHILOSOPHY OF COMPUTER GAMES INTERNATIONAL CONFERENCE IN ATHENS 2011 April 6th-9th, 2011 Call for Papers We hereby invite scholars in any field of studies who take a professional interest in the phenomenon of computer games to submit papers to the international conference “The Philosophy of Computer Games 2011”, to be held in Athens, Greece,Continue reading “CFP: The Philosophy of Computer Games 2011 [Player Identity]”
CFP: Canadian Game Studies Association 2011
The 2011 Canadian Game Studies Association’s (CGSA) annual conference will be held in Fredericton, New Brunswick from May 30-31, in conjunction with the Congress of the Social Sciences & Humanities. This year’s theme is “Coasts & Continents: Exploring People and Places.” We invite both national and international paper proposals on digital games research, broadly defined.Continue reading “CFP: Canadian Game Studies Association 2011”
CFP: UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds
UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds Call for Papers Deadline: 30 August 2010 Submissions are invited for an edited book with the working title Understanding Machinima: essays on filmmaking in virtual worlds. Machinima – referring to “filmmaking within a real-time, 3D virtual environment, often using 3D video-game technologies” as well as works whichContinue reading “CFP: UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds”
