Freedom of Speech, Intellectual Freedom and Trolls OnlineAfter following a very long thread over at terra nova much like I would follow any soap opera, I have been thinking about our right to post whatever we want, anywhere we want, whenever we want in the big bad world of the blogosphere. Terra nova, for allContinue reading “Freedom of Speech, Intellectual Freedom and Trolls…”
Author Archives: Kelly Boudreau
A Few New Games After a day of shopping, we came h…
A Few New GamesAfter a day of shopping, we came home with 2 new games; God of War and Darkwatch. Although they are not new titles (who can keep up these days anyways). I was really impressed with God of War. Although a little on the violent side – some of the battle moves areContinue reading “A Few New Games After a day of shopping, we came h…”
Sports Games & Sociability (cross posted) Not usua…
Sports Games & Sociability(cross posted)Not usually my area of interest, but after a conversation with a colleague’s partner last night, I wonder if it is not something we should look at a bit deeper. We talk of the sociability of play in mmog’s, and Lan parties, but I haven’t read much about the social elementsContinue reading “Sports Games & Sociability (cross posted) Not usua…”
Blogging Away From Home I have recently started bl…
Blogging Away From HomeI have recently started blogging with my fellow gamecode members, and am finding myself at odds with what to post where. Although much of my ramblings here have been game research related, it is not all related to my research per se (usually course work, and other half coherent thoughts of theContinue reading “Blogging Away From Home I have recently started bl…”
Upcoming GameCODE Event Dominic Arsenault (Univers…
Upcoming GameCODE EventDominic Arsenault (Université de Montréal)Why and how video games tell stories Wednesday, March 1st 12:00pm 2:00pm1455 de Maisonneuve West, Rm H-1122(11th floor of the Hall building)
Images of Identification I am trying to find a dir…
Images of IdentificationI am trying to find a direction and structure for my upcoming presentation on Identity and Identification for my cin6011 class. As I’ve rambled on about before, I am working with these two concepts in relation to the movie and video game of my choice (FFX2 & TBNC). I am from a theoreticalContinue reading “Images of Identification I am trying to find a dir…”
The Faces of EverQuest Very interesting commemorat…
The Faces of EverQuestVery interesting commemorative project happening over at SOE. In short they are creating a custom EverQuest Photo mosaic made up of photos of our playersthroughout EQ’s seven year history. The final image will be that of Firiona Viefrom the original EQ packaging. We will distribute it at our seven yearanniversary event, inContinue reading “The Faces of EverQuest Very interesting commemorat…”
Time, Film & Video Games Just something that’s bee…
Time, Film & Video GamesJust something that’s been bouncing around my head. 10 hours of play logged on Final Fantasy X-2 (and no where near finished), I am beginning to wonder what is the effect of time on play and narrative in a game versus the preset time of a film, that pulls you throughContinue reading “Time, Film & Video Games Just something that’s bee…”
Identification, Identity, Film & Games I have been…
Identification, Identity, Film & GamesI have been trying to work through my comparative analysis of video games (FFX-2) and film (TNBC), but I have been coming to a few annoying brick walls. In my previous (and thesis) work, dealing with mmog’s – the concept of identity works well since there is a (larger) element ofContinue reading “Identification, Identity, Film & Games I have been…”
Food for Thought In light of recent global politic…
Food for ThoughtIn light of recent global political events, might be worth watching this again.
