As I sit here trying to get much work done, I am thinking of the ritual of posting and commenting – in blogs, forums and any other post/reply format. For the many years that I have participated in online communicative spaces, there has not been a lack of misunderstanding, left turn tangents and ‘say what??’Continue reading “Hearing what we want to hear?”
Author Archives: Kelly Boudreau
Walkthroughs in Research: Cheating or Education?
*cross posted @ http://www.gamecode.ca/blog/ The value of being a gamer in game studies research has been on my mind over the last year in various forms. Throughout my final research methods class this past semester, I was hoping to write about why being “native” is often seen as a requirement for game studies, while itContinue reading “Walkthroughs in Research: Cheating or Education?”
Habermas & Identity
In the spirit of keeping my brain from turning to mush now that I am done all my coursework for my MA, I recently purchased Habermas’ The Future of Human Culture, which talks about issues and ethics that surround genetic research. The part that I find particularly interesting is the potential effect on identity. TheContinue reading “Habermas & Identity”
Technical Values of Reality
*this post may appear somewhat disjointed, but is a combination of ideas that – in my head – float around the same central idea of reality and technology. After a rambling conversation with a friend of mine last night, I have been thinking about the value that is placed on the ‘real’ and how technologyContinue reading “Technical Values of Reality”
Transition: Harder than it seems
From coursework to … work, the last few weeks have been an exercise in transition. Currently working for three professors on three seperate projects, my perceived ‘art’ of multi-tasking is currently being put to the test, and the hours are alot longer than I had anticipated. What I find interesting about all three projects, isContinue reading “Transition: Harder than it seems”
Pinback
Went to go see Pinback on Friday night (WoooHoo!!. Was another decent venue – old theatre without the seats and nice balcony, the kind of space that no matter where you are, you have a decent view.The band rocked – they played for almost 2 hours which was nice. Their opening band small sins wereContinue reading “Pinback”
(mis)Representation Online or Technical Limitations & Online Identity
*cross posted in an altered form here. While working on a blogging project for my CIN6011 class, I have come to realize a few things about technology, (my) limitations, the internet, as a space of representation and identity… but first of all, let me contextualize this with some of my frustrations with technology – orContinue reading “(mis)Representation Online or Technical Limitations & Online Identity”
CFP: Trials & Tribulations – Negotiating Research Methods in Cyberspace
Concordia University; Montréal, QCNovember 10 – 11, 2006———————————————-Technological innovations such as the Internet, cell phones, MP3 players and video game consoles have changed the ways in which people work, play, interact, communicate and define who they are. As use of these technologies increases, so have the methodological opportunities for researchers who study the ways inContinue reading “CFP: Trials & Tribulations – Negotiating Research Methods in Cyberspace”
Aqueduct When I first heard of this band on WOXY.c…
AqueductWhen I first heard of this band on WOXY.com, I wasn’t able to buy it in Montreal yet – so I was happy when I was recently procrastinating over at itunes and found their first full length (I sold gold) and an EP for sale for a grand total of $14.96. Ahhh buying tunes cheaplyContinue reading “Aqueduct When I first heard of this band on WOXY.c…”
DiGRA 2007 Tokyo in September. *Special Announcem…
DiGRA 2007Tokyo in September. *Special Announcement: DiGRA 2007 Tokyo*Research of digital games and related phenomena has attracted growing interest during the recent years, crossing disciplinary and national boundaries. Since its establishment, Digital Games Research Association(DiGRA) has aimed to support the international games research community with academic events and other activities. In 2003 the “Level Up”conferenceContinue reading “DiGRA 2007 Tokyo in September. *Special Announcem…”
