Getting Back Into (a) Game: Mirror’s Edge

I haven’t been much of a console gamer over the last few years. With MMO’s taking up most of my time since 1999, I have never quite mastered the console controller. As someone who gets scared quite easily,  playing games like Resident Evil and Gears of War became quite futile since my fear has always gottenContinue reading “Getting Back Into (a) Game: Mirror’s Edge”

CFP: Thinking after Dark: International Conference on Horror Video Games

Thinking after Dark: International Conference on Horror Video Games Montreal, April 23-25, 2009 The research group Ludiciné from the University of Montreal, in collaboration with the Research Group on the Creation and Formation of Cinematographic and Theatrical Institutions (GRAFICS) from the University of Montreal and the NT2 Laboratory on Hypermedia Art and Literature from theContinue reading “CFP: Thinking after Dark: International Conference on Horror Video Games”

IGDA Montreal Chapter Meeting

When: Wednesday, November 5th @ 7:00pm Where: The SAT, 1195 St.Laurent Presentation: “Design Postmortem: Social Mechanics of Spore” by Alex Hutchinson – Creative Director, EA Complete event information and description available online: http://www.igda.org/montreal/archives/2008/10/november_5th_sp.html Print out our snazzy promo poster and pin it up at work to help promote the event: http://www.igda.org/montreal/poster/IGDA-Montreal_Nov05-08_Spore.jpg