This seems to be a recurring post title .. however, when no cohesive theme is present, the most apt. First of all – ever since I installed the blog stats add-on, I have been (obsessed is too strong of a word ..) at looking at it every day – not to see how many hitsContinue reading “A Few (Random) Things”
Author Archives: Kelly Boudreau
A Few Good Books
On the walk home yesterday, I popped in the bookstore looking for a few holiday gifts. I ended up leaving with a few for myself as well (always a good thing!). One book that I am eagerly looking forward to reading cover to cover is Ricoeur’s Oneself as Another. Although I have used excerpts inContinue reading “A Few Good Books”
Getting Back Into (a) Game: Mirror’s Edge
I haven’t been much of a console gamer over the last few years. With MMO’s taking up most of my time since 1999, I have never quite mastered the console controller. As someone who gets scared quite easily, playing games like Resident Evil and Gears of War became quite futile since my fear has always gottenContinue reading “Getting Back Into (a) Game: Mirror’s Edge”
Gamma 3D Event
Crunch Time
November has barely started and I am already exhausted. You would think that this would teach me to stretch everything out over the course of the semester; to strategically plan work so that is flows with my (social/family) life instead of violently clashing with it. I have so many things that I wanted to blogContinue reading “Crunch Time”
CFP: Thinking after Dark: International Conference on Horror Video Games
Thinking after Dark: International Conference on Horror Video Games Montreal, April 23-25, 2009 The research group Ludiciné from the University of Montreal, in collaboration with the Research Group on the Creation and Formation of Cinematographic and Theatrical Institutions (GRAFICS) from the University of Montreal and the NT2 Laboratory on Hypermedia Art and Literature from theContinue reading “CFP: Thinking after Dark: International Conference on Horror Video Games”
Book Launch Article
A quick update to say that the book launch on Oct 7th for Growing Up Online: Young People and Digital Technologies went really well. Set up as a workshop/presentation of the contents of the book (then wine and cheese afterwards), there was a good showing of interested people. The Concordia Journal also did an interviewContinue reading “Book Launch Article”
The Glory of Hallowe’en
I am rather excited for Hallowe’en this year. For the first year in a long time, I am not taking anyone trick or treating (the girls are too old for that) and my bf and I are going to our first Hallowe’en party in as many years, where there will be no children. After manyContinue reading “The Glory of Hallowe’en”
IGDA Montreal Chapter Meeting
When: Wednesday, November 5th @ 7:00pm Where: The SAT, 1195 St.Laurent Presentation: “Design Postmortem: Social Mechanics of Spore” by Alex Hutchinson – Creative Director, EA Complete event information and description available online: http://www.igda.org/montreal/archives/2008/10/november_5th_sp.html Print out our snazzy promo poster and pin it up at work to help promote the event: http://www.igda.org/montreal/poster/IGDA-Montreal_Nov05-08_Spore.jpg
Upcoming GameCODE Meeting
The next gamecode meeting will be this Friday Oct 24th from 11-1 pm. A/V room next to H-1120 in the Hall Building. From 11-12 or thereabouts we will have a special brainstorming session on games studies and the Wii. Following this free-for-all brainstorming session will be a short administration meeting

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