Playing Mirror’s Edge: Kind of….

Or at least trying. As my gamer boyfriend reminded me again last night, I was never a very good console gamer – all that dexterity and such. I am much better with a mouse and keyboard configuration. But alas, my research is on to console gaming these days, so I have no choice.  As IContinue reading “Playing Mirror’s Edge: Kind of….”

Finally – A sense of direction

After much mulling (and many months), I have finally come to the place where I can actually see what my dissertation will look like. Of course, my proposal was written over 3 years ago – and I am happy to say that it hasn’t changed significantly (only the necessary tweaks and updates). But after finallyContinue reading “Finally – A sense of direction”

Update: The Writing Process (again)

I am pretty sure that I used this title a while back either during my MA, or when I tried to get my dissertation writing going a few months back. Well, here I am again. Facing the daunting task of writing my doctoral thesis. I finished my comprehensive exams last December. It was a momentousContinue reading “Update: The Writing Process (again)”

CGSA- Day 2 Afternoon, Session 1

Disclaimer: These are notes that I took throughout the presentation. There may be errors in understanding of content or mis-interpretation . With that being said, this session was a research group synopsis. Research group-Verus Suzanne de Castell, Jen Jenson, Stephanie Fisher, Nick Taylor, Florence Chee, Nis Bojin Theoretical framework for game studies research Actor-network theoryContinue reading “CGSA- Day 2 Afternoon, Session 1”

Canadian Game Studies Association @ Congress 2010

Another year, another CGSA conference (YAY!). It is in Montreal this year, so I get to save the cost of travel & hotel. The conference is on May 28 / 29 and is part of Congress for the second year in a row. Here is a copy of the presentations. I am looking forward toContinue reading “Canadian Game Studies Association @ Congress 2010”