Picking up where I left off

As I head into my PhD, I have been put to task to re-read my MA thesis, and take note of any ideas I had that did not get the chance to be fully developed (due to time, space and depth of my theoretical understanding at the time it was written). I am nervous to head back to my thesis; I am nervous to read ideas that perhaps seemed perfectly clear in my head only to find out that I hadn’t quite articulated my ideas. Yet on the other hand, I am looking forward to reading my thesis as a text outside of the stress and deadlines that enveloped its conception. As a piece of work seperate from myself as author.

The direction for my PhD is a little different than that of my MA. Moving from Sociology to Cinema, I am hoping that my love of social theory will compliment questions surrounding aesthetic and design, and how these things translate or transform into play, social and personal identity formation (of both player and character).

Classes start next week – and I have to say, I am looking forward to being in a new environment, with a new group of students, new theoretical cannons to explore and new perspectives to view my work and ideas through.

Published by Kelly Boudreau

Associate Professor of Interactive Media Theory & Design at Harrisburg University. I research Digital Games, Play, Sociality, Avatars, Toxicity, and Social Norms & Boundary Keeping. Thoughts and ramblings on this site are my own as I grapple with all the things professional and personal and everything in between.

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